@startuml
sprite $toilets_portable [48x48/16] {
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!define FA6_TOILETS_PORTABLE(_alias) ENTITY(rectangle,black,toilets_portable,_alias,FA6 TOILETS_PORTABLE)
!define FA6_TOILETS_PORTABLE(_alias, _label) ENTITY(rectangle,black,toilets_portable,_label, _alias,FA6 TOILETS_PORTABLE)
!define FA6_TOILETS_PORTABLE(_alias, _label, _shape) ENTITY(_shape,black,toilets_portable,_label, _alias,FA6 TOILETS_PORTABLE)
!define FA6_TOILETS_PORTABLE(_alias, _label, _shape, _color) ENTITY(_shape,_color,toilets_portable,_label, _alias,FA6 TOILETS_PORTABLE)
skinparam folderBackgroundColor<<FA6 TOILETS_PORTABLE>> White
@enduml